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BATTLEFIELD 1 Gameplay Walkthrough Part 12 - NOTHING IS WRITTEN (Campaign) #Battlefie
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01-09-2017, 08:29 PM
Battlefield 1 Gameplay Part 12 -Battlefield 1 Walkthrough Part 12

Campaign Gameplay Walkthrough Part 1 includes a Review and Chapter Mission 1: Storm of Steel of the Single Player Campaign for PS4, Xbox One and PC. This Full Game Battlefield 1 (BF1) Walkthrough Gameplay will include a Review, War Stories, Codex Entires, Field Manuals, Story Missions, Cut Scenes, Main Missions, Vehicles, Characters, Cinematics and the Ending of the Single Player Campaign.

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Battlefield 1 is a first-person shooter video game developed by EA DICE and published by Electronic Arts. It is the fourteenth installment in the Battlefield franchise, the first main entry in the series since Battlefield 4, and the first World War

Similar to previous entries in the series, Battlefield 1 is a first-person shooter that emphasizes teamwork. The game is set in the period of World War I, and is inspired by historic events. Players can make use of World War I weapons, including bolt-action rifles, automatic and semi-automatic rifles, artillery, flamethrowers, and mustard gas to combat opponents. Melee combat was reworked, with DICE introducing new melee weapons such as sabres, trench clubs, and shovels into the game. These melee weapons were divided into two groups: heavy and light. Players can also take control of various armored vehicles, including light and heavy tanks, armored trucks, biplane aircraft, battleships and zeppelin, as well as ride horses into battle. Destructible environments and weapon customization, features present in the previous games, return in Battlefield 1 and will be more dynamic.[8]
According to the game's designer, Daniel Berlin, the campaign mode has larger and more open environments than those in previous installments in the franchise, with more options and choices in terms of paths to completing levels and how to approach combat.[9] Players can control several characters in the campaign. In the prologue only, when the player dies they will take control of another soldier and role instead of reloading from a checkpoint. These roles can range from tank gunner to flametrooper to rifleman. When the player dies, a name appears on the screen of a real soldier, along with their birth year. Unlike its predecessors, the game features a collection of war stories, similar to an anthology.
The game's multiplayer is planned to support up to 64 players. The new squad system allows a group of players to enter and leave game servers together. According to Berlin, playing without joining a squad would make gameplay significantly more difficult. Multiplayer maps are to be based on locations around the world, including Arabia, the Western Front, and the Alps. The game will launch with nine maps and six modes, which include Conquest, Domination, Operations, Rush, Team Deathmatch, and War Pigeons, in which players must secure war pigeons and use them to call for an artillery strike.